Just finished more Super Mario Galaxy 2, and I get the feeling that I’m not finishing it in its entirety. As usual.

I don’t want to be one of those “3D Mario/2D Mario” types, and I’m not, really: I love me some 3D Mario, and I also love 2D. Hell, there’s very little in the way of Mario that I haven’t or wouldn’t play.

Anyway, for the most part, I’m fairly capable at playing the game. Maybe even a small step above, since I do occasionally manage to pull out a “nice save.”

But when it comes to… how do I put this? “Stunt playing?” I suck. I’m terrible. I seem absolutely incapable of pulling off anything resembling a win.

(From here, there be arguable spoilers. Nothing particularly mind-blowing or surprising, but just in case.)

Some stuff, I’ve managed. Burning up crates with fireballs, skating around and hitting… er, green things… even beating Digga-leg without taking any damage, that stuff I can do. Other things, such as racking up points within a short time limit by stomping on multiple creatures without hitting the ground (which they really trick you into thinking how easy it will be by doing a flyby over the galaxy with everything standing in perfectly straight formations), wiping out an entire colony of Spinies with Rainbow Stars (also with a short time limit), or doing a “speed run” of the first galaxy, where you start with about 15 seconds on the clock and have to pick up more sporadically-placed clocks which add ten more seconds.

I’d have to go back and check, but I don’t remember the speed runs being like that in the first Super Mario Galaxy. That is, assuming they were there; perhaps they were called something different.

I really have no idea what it is that makes me so terrible at some of these things. I’ve hopped from enemy to enemy before with little problem, though I do notice that the 2D Mario “hold down the A button to jump higher” trick doesn’t really apply here.

On my last try, I did notice that even though it looked like I was lined up to start stomping, I completely missed the enemies. I was about a Mario length or two behind them. I wonder if this is something that new 3D technology would be a help with; I usually don’t have any problems with depth perception.

Maybe it’s time limits, though I managed to beat some challenges that had them, as noted above with the box burning and skating. The stuff they want you to do is difficult enough as it is, but it’s really heightened by having to do it within a brief time. Worse still, the Rainbow Star is supposed to speed you up, but Rainbow Mario seemed more sluggish than usual. I even had a Spiny outrun me during one attempt, just chugging along with dust coming off his heels (you have to at least appreciate the detail).

I’d suggest that maybe it’s a Prankster Comet thing, but the multi-jump challenge came from… well, that would be telling.

Anyway, I find it a touch disappointing, maybe even slightly infuriating. I’m only on World 3 right now, taking my time admittedly as my wife and I play through together, but a week ago– within days of the release– people have boasted that they had not only beaten the game, but even gotten all *** (spoilers) stars. How does this happen?

So, I’ve resigned myself to the fact that while I may beat the main game, I’m probably never going to learn firsthand what this awesome secret is when you collect all the stars (please don’t spoil it, I’ll find out when the time is right, likely by looking it up on YouTube or something).

This isn’t anything new to me; I’ve never managed to 100% a 3D Mario. Not Super Mario 64, not Super Mario Sunshine (never even beat that one), not Super Mario 64 DS, and not Super Mario Galaxy (I had to get a friend’s save file so I could enjoy the simple pleasure I get from running around the Grand Finale Galaxy). Super Mario Galaxy 2 will be just one more added to the list, most likely.

Sometimes I wonder if I’m losing my touch. But then, I don’t have this problem with 2D Mario games. Super Mario Bros., Super Mario Bros. 2, Super Mario Bros. 3, Super Mario World, New Super Mario Bros., Super Mario Land, Super Mario Land 2, and even Super Mario Bros.: The Lost Levels, World 9 Challenge included– I’ve pretty much dominated them all, and their remakes, and their remakes of remakes, where applicable.

Hell, I even beat Yoshi’s Island from pillar to post, secret worlds included, though I didn’t fare as well in the GBA version. Also omitted is New Super Mario Bros. Wii, which I’m confident I can finish in its entirety (already beaten the main game), but have been waiting for my wife to play again.

So, I honestly have no clue where things begin to fall apart for me. My only hope of breaking the pattern, it seems, is if the Cosmic Guide might work on some of these challenges I’m having difficulty with. I don’t even know if that would work, and I certainly don’t want to do it, but I’d at least rather see what the buzz is about on my TV screen than a YouTube one.

(As an aside, I kindly ask that you refrain from telling me in the comments.)

I don’t know. Has anyone else found this kind of difficulty in the transition from 2D to 3D?

Oh well, I’ll be back at it soon enough. I still love the game, I just can’t love all of the game, apparently. And I want to make it clear that I’m not blaming the game here. It seems like everyone and their brother is 100 percent-ing the game, so clearly it’s not the game, it’s me.

–LBD “Nytetrayn”

  • http://www.pressthebuttons.com MattG

    Well, I’m up to 118 stars. The last 2 that I need are beyond frustration. I’ll tell you about them if you don’t mind the spoilers. The enemy stomp challenges are easier if you spin in between jumps (of course, you still have to land the first jump before you can do that).

    • http://www.poisonmushroom.org LBD Nytetrayn

      Yes, I believe the game itself mentioned that as well. Still, those Octoombas spitting at you doesn’t help, either.

      –LBD “Nytetrayn”

  • jcfreak

    Hmm… I only remember doing 100% on two Mario games, Super Mario 64 DS and New Super Mario Bros. I’ve beat other Mario games, but not completed them 100%. I’ve almost completed Super Mario World 100% though! Have to beat that last fortress to unlock the back door entrance.

    Heh, and I can barely beat the old old games. The original Mario Bros. trilogy? Never beat any of those games. I’ve come close, but never have. I wish you luck completing SMG2 though! How many stars do you have so far by the way?

    • http://www.poisonmushroom.org LBD Nytetrayn

      Hmm, I forget how many I had exactly when I shut it off, but I’m sitting at around 28-30.

      Thanks, hopefully I can pull something out here, but I just get the feeling I may be slightly handicapped by 3D somehow. At least I might still be able to hold my head up if Nintendo keeps making 2D games.

      And that last fortress is tough, though if memory serves, it’s really just the first part that’s a killer. I probably don’t need to say this, but with the speed those spikes move, usually you want to jump when they’re down, not up. That’s the big part.

      –LBD “Nytetrayn”

  • Gelg

    Yeah, I’ve made it to world 3 now, and I’m definitely feeling what you’re talking about.

    The chain stomping in particular was infuriating, since those squiddy enemies have a habit of shooting Mario just seconds before impact, and the controls don’t orient to the camera quite as expected. It feels like I’m getting punished because the game is asking me to flawlessly pull off a trick they specifically engineered the game to do poorly. I also found the chili pepper star–the (first?) one where Yoshi runs up walls– devilishly hard just because it was hard to tell how they wanted me to steer him.

    I’ll admit, going in I thought you were exaggerating about the trickiness. I found Diggaleg and Gobblegut fairly easy, if awkward to control fights.

    And the main thing I’m getting from this is a firmer belief that cinematic camera angles are the enemy of good game design. When the input perfectly maps to the camera angle, precision and rapid course correction aren’t such a problem. It’s just easier to control 2D games with the 2D control interfaces we have. … Also, when swimming, the camera should either place itself perpetually behind Mario, or the controls should just be an analog of his running controls. Argh. Hate water levels so much.

    • LBD Nytetrayn

      I found the Chili Pepper part rather maddening… well, not the star, but rather, one of the first parts with it has an area where you can go further, if you’re skilled enough. I, however, am not, and looked up what the big secret was.

      A 1UP.

      Seriously, one of the trickiest parts I’ve encountered yet, and it’s only for a 1UP. Someone lost their minds when they decided on that.

      What makes the pepper parts most annoying to me, though, is Yoshi running smack into the walls, and not easily running along them. A world of difference that would make…

      Something else I forgot to bring up, you reminded me of with Digga-leg. Namely, they have you running around in 2D, left and right, but I would find myself where that did not work; instead, I had to press Up to go left and Down to go right, despite the angle suggesting otherwise.

      It didn’t prevent me from winning, but it definitely irritated me.

      –LBD “Nytetrayn”

  • http://dsultimate.net cheat-master30

    Well, you’re not going to like the Perfect Run then, it’s about as hard as anything, has all the annoying gimmicks, is 3D, has Hammer Bros and has to be beat with one health throughout the whole thing. That’s the bonus you read about online, and all it amounts to is having Rosalina on Starship Mario and having different music.

    As for that optional route… bad news. It’s not optional when Green Stars are unlocked, because one’s right where the 1-Up is.

    And world S in general is kinda unfair.

    But really, you’ll do fine getting to the final Bowser fight, so at least you’ll be able to see the ending with ease. And even the 120 first stars aren’t too hard, it’s just when the green stars and grandmaster galaxy are factored in when it gets insanely difficult and somewhat unfair.

    But good luck with the game!

    • http://www.poisonmushroom.org LBD Nytetrayn


      And it figures she’d be there as an unlockable. It’s always the stuff that I like.

      Oh well. I knew I was never going to get everything, anyway. Not to be a pessimist, but at least it tempers my expectations…

      –LBD “Nytetrayn”

  • http://dsultimate.net cheat-master30

    Don’t be pessimistic here, I was once and I thought I’d never beat this game. Hell, I didn’t think I’d even get to the green stars, or later think I could beat them, but I did. I didn’t think I’d ever beat the Perfect Run and have lost about fifty lives minimum to it, but it eventually happened and I was over the moon about it.

    And if you don’t believe that, see the fact I posted about ten screens of my 242 stars in the game and a big article saying about the Perfect Run.

    You’ll beat it eventually. Just keep trying. I know some stars are difficult, I had many of the same issues you had when I was first playing this game. Heck, maybe, if anything is too difficult, try looking up a speedrun strat on Youtube and copying that, it might be easier than the normal route.

    I mean look, this speedrun for example for the first Bowser level is far easier than the normal way:


    Okay, not the long jump, but the Thwomp jump and rooftop jump to Gobblegut’s planet is extremely easy to do. Heck, tell me what star you’re having trouble with, and I can tell you how to beat it easily.

    You’ll beat it eventually.

    • http://www.poisonmushroom.org LBD Nytetrayn

      I’ll try, but history doesn’t favor me here– I’ve yet to 100% a 3D Mario game, and if stuff like the chain-stomping are any indication…

      Anyway, I’m sure I’ll beat the game, but we’ll see on the 100% thing– part of it isn’t even doubting my ability, but the amount of time I have to play plus the number of other games I want to play.

      But, if I get stuck, I now know who to turn to. :)

      –LBD “Nytetrayn”

  • http://dsultimate.net cheat-master30

    Well, sorry for the link, but I’ve just started on a guide for the game which may be of use. So far, it covers World S, so it should cover the hardest levels in the game, and it can be found here:


    Hope it’s useful, it has pictures and everything.

    • http://www.poisonmushroom.org LBD Nytetrayn

      No need for apologies; it’s relevant, right? :)

      –LBD “Nytetrayn”