Beware the SD Zombies

Oh, way to go, Capcom. Remember that issue of Dead Rising not working with standard-definition TVs? Well, according to Game|Life, it seems that even though the suggestions Capcom offered to help fix the problem were not particularly helpful, they have no plans to release a patch, largely due to what is cited as the “impracticality” […]

Oh, way to go, Capcom.

Remember that issue of Dead Rising not working with standard-definition TVs?

Well, according to Game|Life, it seems that even though the suggestions Capcom offered to help fix the problem were not particularly helpful, they have no plans to release a patch, largely due to what is cited as the “impracticality” of it, due to the high amount of text.

Kohler suggests that with Capcom’s track record, it’s not unfeasible to imagine a “Director’s Cut” eventually being released that addresses the problem. And while on the surface, that may sound like a good idea, one has to wonder if, in this world of no-refunds-or-exchanges game retail, consumers may have to buy the same game twice to play it. I’m sure there may be some leniency at a retailer’s discretion, but at the same time, some can be pretty strict on their “same title only” policies.

Perhaps Capcom ought to look into making a second disc that has a patch that they can make available to consumers who bought the game. But as I’ve said before, Capcom started off the year with a bang, and it’s unfortunate that things seem like they’re unraveling a bit towards the end with questionable decisions.

Even worse is that as noted, they’re increasing the advertising push for the game, which could very well mean that even MORE customers wind up duped by this.

LBD “Nytetrayn”

Filed under...CommentaryVideo Games

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