SSFF Reviews Both Bushido Blade Titles

One hit for one hit kills.

One might recall that back around the 2015 Electronic Entertainment Expo, I assembles a list of titles from Square Enix that I enjoyed and were not Final Fantasy — or, to put it another way, a list of games I hoped they would say they’re doing something with, but never did.

Among that list was Bushido Blade, which I spoke about only a little more than briefly, but not enough to really be considered in-depth, either. In case you were interested in learning more about the title, then good news! The former Happy Video Game Nerd, now simply Derek Alexander of Stop Skeletons From Fighting, has recently posted an in-depth look at both entries in the series:

I still haven’t played the sequel, and despite Alexander’s recommendation, I’m still a bit iffy on it for the reasons described. As for the first one, it may not feature a whole lot, but I honestly quite enjoyed what was there — definitely worth the price of a lower-cost download these days, but for its time, I think that what was there wasn’t too shabby.

The original game is still not on the PlayStation Store outside of Japan, but I do take comfort in learning that there are other titles taking inspiration from it and trying to grow the concept. Hopefully I’ll have the opportunity to go back and look at some of the titles named — Divekick, Nidhogg, and Samurai Gunn — and see for myself.

In the meantime, though, I can still hope that maybe Square Enix will allow another studio to try their hand at recapturing the magic.

David Oxford is a freelance writer of many varied interests. If you’re interested in hiring him, please drop him a line at david.oxford (at) nyteworks.net.

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